Grab a piece and drag it off of the editing area to delete it. Hold and drag any of the little arrows to extend or deform it. Select the part, then drag the Sphere around to adjust where the part points.Ĭlick once on a piece to select it. Some parts can be "pointed" in a direction. Click on the ring (if available) to rotate the part. Scroll the mousewheel to make pieces larger or smaller.Ĭlick once on a part to select it. ![]() Mouse over a piece until it's highlighted. Mouse over the part until it's highlighted. Simply drag and drop parts from the toolbox onto the main editing area. Basic and Advanced Tools The basic editing controls are the same as in the Creature Creator, and they're pretty self-explanatory from the interface: Basic Editor Controls: ![]() But there are also some new tricks you can use to build even more complicated things. Part of the brilliance of Spore is that all of the editors have the same basic interface, so many of the tricks you've used to build your three-toed Snoorklesnout creatures apply when you build three-wheeled deathtank vehicles. At last you could build your arsenal of chocolate spaceships and googly-eyed submarines, your steam-powered jet planes and factories with legs. But yesterday the full game hit shelves (see GameSpy's Spore review), and now at long last the full suite of tools is in your hands. By now most of you are familiar with Spore's incredible creature editor, which has been out for months.
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